- Items can be isolated by typing their name in the SEARCH BOX;
- Items can be edited separately by click LOCK SELECTION in the bottom after being selected;
- The speed of perspective view port camera can be changed in the SPEED BOX, it is quicker when the number is larger;
- TERRAIN COLLISION TOGGLE can prevent the camera going through only the terrain surface;
- AI/PHYSICS BUTTON allows physics and AI behavior to be tested directly in the Editor without entering into game mode;
- GOTO POSITION BUTTON allows user jumping to a specific position;
- The ROLLUP BAR is the most important in the interface as it holds the objects creation, vegetation, terrain modifying and solid modeling tools;
- The OBJECTS tab holds scene elements;
- The TERRAIN tab contains the tools to modify terrain, vegetation and voxel objects;
- The LAYERS tab control the layer setup.
Tuesday, July 17, 2012
Tips of Interface
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