Tuesday, July 17, 2012

Tips of Interface

  1. Items can be isolated by typing their name in the SEARCH BOX; 
  2. Items can be edited separately by click LOCK SELECTION in the bottom after being selected; 
  3. The speed of perspective view port camera can be changed in the SPEED BOX, it is quicker when the number is larger; 
  4. TERRAIN COLLISION TOGGLE can prevent the camera going through only the terrain surface; 
  5. AI/PHYSICS BUTTON allows physics and AI behavior to be tested directly in the Editor without entering into game mode; 
  6. GOTO POSITION BUTTON allows user jumping to a specific position; 
  7. The ROLLUP BAR is the most important in the interface as it holds the objects creation, vegetation, terrain modifying and solid modeling tools; 
  8. The OBJECTS tab holds scene elements; 
  9. The TERRAIN tab contains the tools to modify terrain, vegetation and voxel objects; 
  10. The LAYERS tab control the layer setup.

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